3/18/2024 0 Comments Twisted insane insane asylum![]() Discussion of how to use mental illness in a game, in addition to history and the state of modern psychiatry, prove to be a valuable resource for anyone wanting to run a game prominently featuring mental illness or asylums.Ĭhapter Two Putting the Pieces Together - 22 pages. Many of us, and those we associate with, either suffer from some sort of illness or know someone who does. In addition to this, the book does a good job of being sensitive to mental illness. This history is already filled with horror, and Asylum does a good job of presenting a concise and easily readable summary of the philosophies, treatments, and living conditions of victims of mental illness throughout history. This chapter is a basic history of mental illness and psychiatry in the Western world. All excellent material, as it establishes an initial mood while also aiding the Storyteller in developing just the right feel for their Asylum-inspired game. Under the Cover Asylum kicks off with a topic appropriate short story and then moves into a brief discussion of inspirational material and medical terminology. Still, I can imagine some page flipping to find a specific plot hook, NPC, rule, or part of the asylum. Most setting books of this nature are meant to be read and absorbed rather than referenced in play. While Asylum does lack an index I’m not sure this harms the product. The art is connected to the text and very creepy, assisting in building a sort of sinister otherworldly atmosphere. While the editing suffers from occasional errors, everything about the formatting and writing leads to a thoroughly enjoyable product. This 176 page black and white hardcover showcases excellent production quality for its $26.99 price tag. The new mechanics are very narrowly tailored and unlikely to make their way into anything but an asylum or medical focused game. ![]() The Bad: While the book does have support for supernaturals, it’s clearly mortals focused and may not work well for supernatural heavy games. The asylum is easily alterable for different types of stories and uses. ![]() There are many, many plot hooks and there is quite a bit of discussion of how to use those hooks. The Good: The Bishopsgate asylum is very interesting and just plain enjoyable to read about. If you want to add a creepy insane asylum to your game, or base one there, then this product is ideal. World of Darkness: Asylum provides an incredibly detailed asylum, Bishopsgate, along with a host of NPC templates, patient files, story hooks, and even discussion of and rules for medical procedures in the World of Darkness. If there’s one place where these feelings can be found at their strongest it’s a twisted insane asylum. ![]()
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